![]() Its characteristic genre translates to " Fateful RPG" ( 運命のRPG, Unmei no RPG ?), matching with the title of the game itself to refer to the preordained meetings between the characters and their Swordians as they pursue their destiny. Tales of Destiny is the first game in the series to feature a characteristic genre to define its story beyond the usual genre stereotypes. All music was composed by Motoi Sakuraba and Shinji Tamura, both of whom returned as freelance music composers after leaving Wolf Team due to disputes related to Tales of Phantasia. This game represents Mutsumi Inomata's first appearance as a video game character designer, also marking her first participation as an artist for a Namco franchise. ![]() The game has a sequel, Tales of Destiny 2, which takes place in the same world, 18 years after the events of Tales of Destiny.Īll releases of the game feature an introductory video created by the renowned animation studio Production I.G, and the Japanese versions are accompanied with the song "Yume de Aru You ni", performed by the J-pop band Deen. A remake version of Tales of Destiny was later released for the PlayStation 2, followed by an additional Director's Cut version, which was released on the same system. This game was released in North America on September 30, 1998, marking the first appearance of the Tales series in English-speaking regions. Tales of Destiny ( テイルズ オブ デスティニー, Teiruzu obu Desutinii ?) is the second game in the Tales series, originally released in Japan on Decemfor the PlayStation console. For its Director's Cut release on the same console, see Tales of Destiny: Director's Cut. ![]() For the PlayStation 2 remake of the game, see Tales of Destiny. This article is primarily about the original release of Tales of Destiny for the PlayStation console.
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